CosmoEngine

Problem and implemented solution

Developing a 3D game engine that supports XR (Extended Reality) and VR (Virtual Reality) presents several challenges, including performance optimization, cross-platform compatibility, and user experience (UX) consistency. One of the critical issues is ensuring high performance and low latency to prevent motion sickness and provide a seamless experience across different VR hardware with varying capabilities. Our solution: Implement techniques like foveated rendering, which focuses rendering resources on the area where the user is looking, reducing the load on the GPU.

Longlist
Russia
Nomination

Cognitive technologies and Creative economy

Topic

Innovative national solutions for creating creative content (films, video games, animation, sound, graphics)

Estimated duration of implementation

Total Estimated Duration: 12-24 months

Implementation geography

India, Russia, Mexico, Australia

Description of competitive advantages

Our game engine for creating 3D worlds in virtual reality is a powerful and intuitive tool designed for developers and designers of all levels. The engine supports a wide range of platforms, providing high-quality graphics and realistic physics for maximum immersion. Additional features include multiplayer support, integration with popular VR headsets, and advanced performance optimization features. Engine designed with a modular architecture, allowing easy integration and support for various VR headsets and platforms, including Oculus, HTC Vive, PlayStation VR, and Windows Mixed Reality.

List of awards and prizes, media articles about the organization/individual or the Practice

https://cyberkoalastudios.com/about-us/press-releases

List of scientific works and IP connected with the Practice

Registered trademark. https://cyberkoalastudios.com/legal/copyright

Contacts

For queries about BRICS Solutions Awards please reach out to Agency for Strategic Initiatives International Office Team:

Partners

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